Nerfling Rush, the beginnings of a test game written for SM The binary included is for Windows, and the makefile for MinGW. If you want to rebuild it, you'll need GLFW, FTGL (and freetype), GLEW, and the SM library (with full headers). Building for any other platform should be fairly straightforward, is the above libraries available. About the game, it's a kind of tower defense game. You build towers, and the Nerflings attack from the top of screen and tries to get to the bottom. It's not really much of a game yet, with no balancing at all, and no real scoring. Click the Build Tower 'button' to build towers, and the Start Wave 'button' to start a wave when you're ready. If any Nerfling gets past, you're stuck in that wave and can't start another, representing a loss. The black rectangle to the right is where the GUI side panel were supposed to be, only it never got written. For a bit more information behind the game, see the SM thesis report or work log, available at the web page. See license.txt for copyright information.